No Rest for the Wicked Tops Charts With It's New Co-op Multiplayer Update
Moon Studios, the indie powerhouse behind the stunning Ori series, has struck gold again with No Rest for the Wicked, their ambitious action RPG that blends soulslike precision combat with isometric exploration in a plague-ravaged world. Launched into Early Access on Steam back in April 2024, the game has steadily built a devoted following thanks to its gorgeous hand-painted art, punishing yet rewarding gameplay, and deep progression systems. But it's the recent "Together" multiplayer update, rolled out on January 22nd, that's catapulted it to the top of Steam's charts.
This free update introduced seamless four-player co-op in persistent realms, allowing friends to tackle bosses, build homes, and survive together without host dependencies or paywalls. Paired with a timely 40% discount dropping the price from $39.99 to $23.99, the game surged to #1 on Steam's global top sellers and exploding player counts to over of 62,000 concurrents on January 25! Moon Studio's CEO Thomas Mahler celebrated on X, saying that sales had topped 50,000 copies per day after the update, which is an incredible figure.
So, let's dive into what makes No Rest for the Wicked special, and see if it's something you should try for yourself.
What Makes It Tick

What sets No Rest for the Wicked apart is a masterful mix of deliberate, weighty combat and atmospheric world-building that feels fresh yet familiar to fans of Diablo, Path of Exile, or Elden Ring. Here's the breakdown:
- Combat Depth: Every swing, dodge, and parry matters in this soulslike system. Weapons have unique animations and stamina costs, encouraging strategic builds over button-mashing. Recent patches refined enemy AI and added friendly fire (tuned to 70-80% damage in co-op), making fights tense and tactical.
- World-Building: The isle of Sacrament is a gothic masterpiece with hand-painted ruins, dynamic weather, and procedurally generated elements keep runs replayable. Players rebuild the hub town of Sacrament, crafting gear and unlocking vendors in a loop that's addictive without being grindy.
- Co-Op Features: The "Together" update shines here with shared persistent realms, joint housing customization, and reworked loot/economy for group play. No more session wipes if the host quits, everyone's progress is tracked and stored, fostering long-term adventures with up to three buddies.
No Rest for the Wicked stands out with its methodical pace and artistic flair. It's less about spectacle and more about immersion, drawing from Ori's emotional storytelling while delivering brutal ARPG action.
What Brings Us Together

The "Together" Update is a game-changer, that takes everything great about the base game, and tosses in your friends for good measure. Launched on January 22 it introduces persistent four-player realms where you can invite friends mid-run, share resources, and build a fantasy world together. Key additions include enhanced AI for co-op challenges, smarter vendors for balanced economies, and customizable housing that serves as a safe haven amid the horrors.
So far, player feedback has been overwhelmingly positive, with Steam reviews climbing to "Very Positive" based on thousands of players. Mahler and team iterated based on community input, tweaking friendly fire and progression to avoid diluting the core challenge. This update, combined with the 40% discount, has drawn in waves of new players, and is a testament to Moon Studios' commitment to evolving the game alongside the player base as they move toward its full 1.0 release later this year.
No Rest For You and Your Friends

With its chart-topping surge, No Rest for the Wicked is coming into its own just as full launch draws near. As Early Access continues, expect more updates leading to 1.0, including story expansions, new biomes, and after release, full console launches on PS5, Xbox Series X|S, and Switch 2. Moon Studios has turned an early access start into a triumph, and we can't wait to see what they come up with next.
For more on No Rest for the Wicked, and all things gaming, keeping digging with us at GameMinr.com