PlayStation State of Play June 2026: Every Big Reveal, From Wolverine to a God of War Surprise
Sony's mid-Summer Game Fest State of Play landed today, and it delivered the single most-anticipated show of the week so far. We got a hard release date for Marvel's Wolverine, a God of War game where you play as Faye, a new fighting game from Arc System Works starring a Marvel villains roster, a Until Dawn sequel nobody predicted, and a long-rumored Tomb Raider reboot. Here's everything that mattered.
Marvel's Wolverine: This Is the Insomniac Game We've Been Waiting For
We've known Insomniac was making a Wolverine game since 2021. After five years of silence, we finally got a real look — and a date.
Release: September 15, 2026. PS5 exclusive.
The big takeaway from the trailer: this is gory. Visible damage on Logan as the fight goes on, with claws sinking into enemies and blood flowing in a way you simply could not get away with in the Spider-Man games. There's a quick heal power that triggers when he's almost dead — a panic mechanic that should make fights feel like the X-Men movies when Logan is cornered and dangerous.
Combat looks like Spider-Man 2 turned up to 11: fast, acrobatic, brutal. We caught glimpses of Jean Grey, which suggests the story is leaning into the X-Men side of Marvel instead of treating Logan as a solo act. The villain wall is stacked too — Mystique, Sabretooth, and Omega Red all showed up in the trailer. That's a deep-cut rogue's gallery, and the fact that Insomniac is starting with Sabretooth as the implied main antagonist suggests they're building toward something bigger than a one-and-done story.
The full game is on our radar: Marvel's Wolverine on GameMinr.
MARVEL Tōkon: Fighting Souls — Arc System Works + Marvel Villains
This is the one that surprised me. Arc System Works — the studio behind Guilty Gear and Dragon Ball FighterZ — is making a 4-on-4 tag team Marvel fighting game called MARVEL Tōkon: Fighting Souls, and it's launching August 6, 2026.
The roster reveal is a full-on supervillain showcase: Dr. Doom, Magneto, Green Goblin, and Carnage are all confirmed for the launch roster. The "Knights of Doom" reveal implies Doom is the central antagonist of the story mode, which makes sense — Doom is the connective tissue of a lot of recent Marvel storylines.
This isn't MVC or Marvel vs. Capcom. The tag-team format with that Arc System flair means we should expect long combos, dramatic assists, and probably the most stylish fighter in years. August launch window for a Marvel fighter is a strong play — DBFZ and Strive both had legs because Arc System knows how to make these feel good to play.
God of War: Laufey — You Play As Faye, and That Changes Everything
The closer of the show, and the one that's going to be talked about all week. God of War: Laufey is a Norse-era spinoff — and the trailer looked gorgeous.
Here's the detail that matters more than anything else in this entire show: you play as Faye (Laufey). Kratos's wife. The woman who, in the Norse games, is only ever spoken about in the past tense. She's dead when God of War (2018) starts. But the reveal tagline says it all: "Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure begins."
This is enormous. Santa Monica is making a full God of War game where the protagonist is the character the last two games built their entire emotional architecture around — a character we never actually got to play. The combat looks tight, with a parry-and-dodge focus that suggests a more aggressive, skill-driven style than the mainline entries. The world design looked bonkers in the best way — not just Ragnarök with a new coat of paint.
We don't have a release date yet. Sony is keeping this one close to the chest. But based on what we saw, this might end up being the game people remember from this entire SGF week.
Tomb Raider: Legacy of Atlantis — A True Cinematic Reboot
Release: February 12, 2027.
After the Survivor trilogy wrapped up Lara's origin, Crystal Dynamics is doing something genuinely fresh — and they're doing it with help. Flying Wild Hog is co-developing, and Amazon is publishing. That's a heavyweight team.
Tomb Raider: Legacy of Atlantis is going back to the franchise's adventure-action roots — combat, exploration, and puzzle solving, in that order — but with a cinematic presentation that immediately reminded me of 007: First Light as a franchise reboot. Both are clearly taking notes from the modern Uncharted school of presentation.
This isn't the survival-craft adjacent game that the Survivor trilogy eventually became. This is Lara Croft as a globe-trotting adventurer with a quip, gadgets, and ancient tombs. We saw underwater exploration, a grappler-based traversal system, and a few of the bigger set-pieces. If 007: First Light worked as a Bond reimagining, this has the same energy for Lara.
Control Resonant — You Play As Dylan, and Jesse Is Back
Release: September 24, 2026.
This isn't just "more Control." Remedy is doing something structurally interesting here: you play as Dylan, Jesse's brother — the one who was trapped in the Bureau for years. He's the protagonist this time, and Jesse Faden returns in what capacity we don't fully know yet.
The new weapon is called the Aberrant — a shape-shifting service weapon that can reconfigure mid-fight. That sounds exactly like the kind of combat sandbox Control was built for. The setting is Manhattan warped by paranatural forces, which gives Remedy a whole new playground of impossible architecture and Hiss-style cosmic horror to work with.
Remedy's track record with this world speaks for itself — Control was one of the most original shooters of the last decade, and Alan Wake 2 just won a stack of Game of the Year awards. Anything they do here gets attention. The fact that they're switching protagonists and giving us a new shape-shifting weapon tells me they're not playing it safe.
Rayman: Legends Retold — A 3D Reimagining of a Classic
Release: October 1, 2026.
A 4-player co-op platformer, and — more importantly — an actual new Rayman game. It's been a long time. But here's the thing that makes this more than a nostalgia play: this is a 3D reimagining, not just a remaster of Legends. Fully voiced characters, an expanded soundtrack, new content. The original Legends was a Wii U launch-era gem, and this is rebuilding the multiplayer platformer from the ground up for modern hardware.
The co-op focus is smart: this is the kind of game you can hand to a friend and say "yeah, just jump in." The fact that Ubisoft is putting a Rayman game on the calendar in 2026 is itself the headline. The series has been in deep freeze for a while. A real Rayman release — especially one that's doing something fundamentally new with the format — is worth marking on the calendar.
No Rest for the Wicked: 1.0 Hits in October
No Rest for the Wicked has been in Early Access for a while, and the State of Play finally gave us a hard date for the 1.0 console release: October 2026.
The big news is full 4-player cooperative play at launch. This is the game Moon Studios has been building toward — a Diablo-style action RPG with souls-like combat, gorgeous painterly art, and a focus on weighty, deliberate combat. The 1.0 launch is also the first time console players get to play it at all.
If you've been waiting for the "complete" version before jumping in, October is your window. The 1.0 build should be the definitive experience.
Stuntman: Hollywood — Burnout Energy, Stunt Driving
A stunt driving game that looks like it has real Burnout energy. The concept is strong — you're a Hollywood stunt driver pulling off ridiculous vehicular set pieces. The trailer had crashes and physics that immediately evoked the mid-2000s golden age of arcade racers. We'll see how it plays, but the vibes are right.
The Other Reveals Worth Knowing
A handful of smaller but still interesting things from the show:
- Marathon — Bungie's extraction shooter got a Season 2 "Nightfall" update, live now, and a free trial this week. Worth a look if you've been on the fence. Marathon on GameMinr.
- Phantom Blade Zero — Fast-paced action RPG that got a brief showing. A dedicated State of Play is coming later this summer with a deeper dive, so stay tuned for that.
- The Lost Wild — Dino survival horror coming in 2027. The pitch is "flight, not fight" — you're surviving, not hunting. That's a refreshing angle for a genre that usually defaults to combat.
- ILL — First-person action horror with a visceral dismemberment system and realistic physics. The trailer was short but nasty in the best way.
- Kemuri — Ikumi Nakamura's Unseen studio is making a stylish supernatural adventure. PS5, 2027. Nakamura's breakout moment at E3 2019 was unforgettable — nice to see her getting a proper spotlight.
- Ace Combat 8: Wings of Theve — The long-running flight combat series returns on October 2. 30 aircraft, tactical maneuvers, and colossal transport aircraft battles. Flight sim fans, mark your calendars.
- Dynasty Warriors 3: Complete Edition Remastered — Koei is going back to the well with a remaster of DW3. October 1. Sometimes you just want to hit a thousand guys with a big stick, and that's okay.
- Bancho The Chef — A Dave the Diver prequel from Mintrocket. It's a cooking sim mixed with RPG mechanics. If you liked Dave the Diver's restaurant management segments, this is apparently an entire game built around that energy.
- Until Dawn 2 — Wait, I already covered this above. It's that good. Scroll up.
How to Watch the Full Show
The full State of Play is on the official PlayStation YouTube channel. It runs about 40 minutes, and the Wolverine and God of War: Laufey segments alone are worth the time.
For the rest of SGF week, here's what's still ahead:
- Thursday, June 5 — Summer Game Fest 2026 main show
- Friday, June 6 — Day of the Devs
- Saturday, June 7 — Xbox Games Showcase (Gears of War: E-Day is the headliner)
- Sunday, June 8 — PC Gaming Show
We'll be watching them all, so check back for all the latest.